Event[0]
Event[0] is a sci-fi narrative exploration game where you build a relationship with a lonely spaceship computer to get home to Earth.
my role
I worked on the player experience design and game evaluation. My job was to make sure the final experience corresponded to the development team’s intentions and to the players’ expectations.
Here is a non-exhaustive list of my work on this game.
menus
Designing navigation and interactions in game menus.
tutorials
Designing tutorials and making sure they are helpful and easy to understand.
HEAD-UP DISPLAY
Designing HUD and making sure it's easy to understand and pleasant to use.
CONTROLS
Working on non-standard controls and ensuring they are usable.